Client: Meta Quest
Agency: We Are Royale
I had the pleasure of creating Key Art, Character Design and Environment Designs for Meta’s Animated Warning Content for Oculus Quest and Laguna. We created a contrast between the starkness of the real world, using a stiff isometric angle and grayscale vs. the vibrant and fantastical worlds within Oculus Quest, using bright colors, loose brush strokes and organic shape language.
Agency: We Are Royale
I had the pleasure of creating Key Art, Character Design and Environment Designs for Meta’s Animated Warning Content for Oculus Quest and Laguna. We created a contrast between the starkness of the real world, using a stiff isometric angle and grayscale vs. the vibrant and fantastical worlds within Oculus Quest, using bright colors, loose brush strokes and organic shape language.
Environment Exploration for the “Real World”
Environment Explorations for the “Oculus Quest World”







Character Designs



Character Exploration


Final Animated Content

